Live · current state from incoming events
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Waiting for players · Journey insights appear as the server develops.
LIVE TIME
—
initializing
Online 0
No rendered NPCs online
Server Health
—
retention-weighted
Activation
—
configured return rule
D7 Retention
—
new cohort return
Core Share
—
high recent engagement
At Risk
—
dormant, not yet churned
New Active Core Dormant Churned
Acquired → Returned → Core · recency → At Risk / Churned